Jeff Minter, creator of huge classics that I have no doubts no one has heard of, such as Attack of the Mutant Camels, Revenge of the Mutant Camels, and Metagalactic Llamas Battle at the Edge of Time (no, I made none of those titles up). His most recent endeavor, one that I had somewhat looked forward to, was the Xbox Live Arcade’s “Space Giraffe.”
It was a somewhat remake of Tempest which goes along with the beats. Now the game did not get raved reviews and it seems it didn’t sell well, at least not well enough for Minter, who recently posted on his Live Journal (I can’t believe people still use LJ):
jesus fucking christ
not seeing a lot of reason to continue even trying to make games, at this point, when a remake of Frogger, one of the worst games in the history of old arcade games, can outsell Space Giraffe that we put so much love and effort into, by more than ten to one, in one week.
OK, we get the message. All you want on that channel is remakes of old, shite arcade games and crap you vaguely remember playing on your Amiga.
We’ll shut up trying to do anything new then.
Sorry for even trying.
Wow, cry me a river. His game imo wasn’t terrible, not worthy of a purchase, but not complete crap, I have no doubts it has its audience (get the demo and try it for yourself). Either way, this is no way to go about dealing with bad/unexpected sales. If you have a game that has no advertisement and is confusing as all hell when you first try it competing with an already established classic title that anyone can easily pick up and play, do not compare your game.
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Jeff Minter, Space Giraffe, Frogger, XBLA, Xbox Live Arcade